Learn to code · ages 6–12
Maker Caper turns loops, functions, and if-else into 300 hand-built puzzles across 10 worlds. No typing, no jargon — kids drag blocks, hit Run, and watch the idea click.
How it works
Nothing to install and nothing to type. Your child builds a little program from colorful blocks, presses Run, and watches their character bring it to life — then tweaks it to earn all three stars.
Snap Move, Repeat, and If together like LEGO. Every block says what it does in plain words and an icon.
Your explorer follows the plan across the puzzle. If it doesn’t work, the game shows why — no red error walls, just a gentle nudge.
Solving it is one star. Solving it elegantly — a loop instead of ten steps — earns all three. That’s where the real learning lives.
No downloads · Works in any browser · Bite-sized puzzles, no screen-time guilt
The curriculum
Each world owns one big idea and stretches it across ~30 puzzles — 300 in all. Kids start walking a bee one step at a time and finish writing functions and recursion among the stars.
Concept spine: Sequence → Loops → If/Else → While → Functions → Variables → Capstone → ★ Recursion
What they’ll actually learn
Under the bees and rockets, kids learn the same building blocks professional programmers use every day — plus thinking habits that help in math, reading, and life.
Break a big goal into exact, ordered steps.
Spot a pattern and repeat it instead of doing it by hand.
Make decisions from what’s actually happening, not guesses.
Name a solution once and reuse it — the heart of clean code.
Track and change a value as the world changes.
Solve a big problem by solving a smaller version of itself.
Every puzzle rewards the elegant answer with three stars — so kids practice planning, debugging, and simplifying: the core habits of computational thinking.
Designed on established learning-science research. How we teach draws on constructionism, cognitive-load and worked-example studies, Parsons problems, and productive-failure research — kids discover each idea by doing. The research behind how we teach →
Safety, privacy & COPPA
Maker Caper is made for children, which means we hold ourselves to a higher bar. No ads, no data brokers, no tricks — just a place to learn.
No advertising, no third-party ad tracking, nothing trying to sell to your kid.
Children play under a display name you choose — no email, no birthday, no photo required.
The grown-up owns the account, consents to add a child, and can review or delete everything anytime.
Adding a child requires your consent as the parent or guardian, which you can withdraw at any time. (US Children’s Online Privacy Protection Act.)
Billing is handled by Stripe. We never see or store your card number.
Our Privacy Policy is plain-language. Questions? Contact us.
Pricing
The first 3 puzzles of every world are free — that’s 30 puzzles, no card required. Ready for all 300? One plan unlocks every world for all your players.
One plan · every world · unlimited profiles · no hidden fees. If a payment fails, access continues for a short grace period so play isn’t interrupted.
FAQ
Yes. The first 3 puzzles of every world are free — 30 puzzles in all — with no credit card.
Best for 6–12. First Steps and Loops work for early readers; later worlds stretch older kids.
No typing at all, and only light reading — every block has an icon and a plain word.
Yes. Kid profiles carry no personal info, there are no ads, and we’re COPPA-aligned. See our Privacy Policy.
As many player profiles as you like, all on one account and one plan.
Yes. You keep access through the end of your billing period, and the free puzzles stay free forever.
Any modern browser on tablet, laptop, or desktop. Nothing to download.
Start free in under a minute. No card, no downloads — your first adventure is ready.
Start playing free